(estimated read time (0:48)
Can any of you guys tell me if this is accurate? lol
Argentina
People go out onto the streets and make toasts and celebrate with neighbors. At midnight, kids shoot off fireworks.
British Columbia, Canada
Traditionally, the polar bear swim takes place on New Year's Day, where people of all ages dive into the icy water.
China
The Chinese New Year, Yuan Tin, is celebrated between January 17 and February 19. They have fireworks, parades, and a Festival of Lanterns, where thousands of lanterns light the way to the New Year.
Denmark
Young people bang on friends' doors to "smash" in the New Year.
France
The French eat pancakes for breakfast on New Year's Day.
Germany
The last night of December is called St. Sylvester's Eve. Germans celebrate with friends, drink and "sit in" for the New Year. They also have parties that include dancing and formal dress.
Greece
Children receive gifts on New Year's Day, also known as St. Basil's Day, instead of at Christmas.
Ireland
At midnight everyone goes in the front door and out the back door for good luck.
Italy
Children sometimes get money as gifts, and people give oranges on New Year's Day.
Japan
A gong sounds 108 times for the 108 sins a person can commit. By listening to the gongs you can cleanse your heart and get rid of sins.
Puerto Rico
Kids throw water out their windows at midnight to get rid of evil spirits.
Scotland
A Scottish tradition is First Footing, where the first person to enter your home after midnight is the first footer, a symbol for the New Year. A tall dark haired visitor is considered good luck.
Spain
People pop a grape into their mouth at midnight each time the clock strikes. Twelve grapes symbolize good luck for each month of the year.
Switzerland
It is good luck to let a drop of cream fall to the floor on New Year's Day.
Thursday, December 31, 2009
Wednesday, December 30, 2009
Tuesday, December 29, 2009
Horribly Bad tatoos
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Monday, December 28, 2009
Some Hilarious Food Art
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Freaky Art Illusions!!!
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Saturday, December 26, 2009
Cool Art Projects and Product Designs
Here's an articel excerpt from www.weburnabist.com
By Delana in Furniture & Interiors, Guerilla Action & Art, Urban & Street Art
Sebastian Errazuriz
Chilean artist and designer Sebastian Errazuriz never fails to amaze viewers with his offbeat and sometimes bizarre designs and art installations. His urban art has been seen all over Santiago, while his innovative product designs have long been a favorite of design blogs. His projects have won numerous awards, and Errazuriz himself has received a Fulbright grant, a Chilean Presidential scholarship, a New York University scholarship and a Deigo Portales University scholarship.
The Crane Santiago Chile
The Crane
“The Crane” was a large-scale art project erected in Santiago. The twenty-story crane was decorated with 1200 light bulbs as a kind of massive night light, in the tradition of espanta cucos (children’s lamps that frighten away monsters).
The Tree Santiago Chile
The Tree
“The Tree” was a rather beautiful public art project in the middle of Chile’s National Stadium. A 30-foot high living magnolia tree was planted on the spot where, some 30 years ago, dictator Pinochet tortured political prisoners. A week-long exhibit saw the stadium opened as a public park; at the end of the week, a friendly soccer game was played in front of 15,000 spectators with the tree still in the middle of the field.
Zipper Dress
This dress made entirely of zippers is a fascinating project from Sebastian Errazuriz. The 120 zippers that make up the dress are able to be opened and closed in many configurations, allowing the wearer to customize the dress in seemingly endless styles. It can go from respectable knee-length halter dress to daring two-piece tube-top-and-miniskirt effortlessly. If only all fashion was this adaptable.
Teddy Bear Coat
Teddy Bear Coat design
Until now, if you wanted to wear a faux fur coat you were stuck with a coat that looked like real fur or was made of ugly plastic fibers. But the teddy bear coat dreamed up by Sebastian Errazuriz would ensure that you are kept warm, stylish and exceptionally cuddly. (Don’t worry, though – the bears in the coat all died of natural causes.)
Duck Lamp
Lamps
The household items dreamed up by Errazuriz probably wouldn’t have any place in a home filled with children, but for those of us with a slightly offbeat sense of humor they are perfect. These are just a few of the creative designs that won Errazuriz the honor of being named as a top emerging designer by I.D. Magazine.
Chairs
These innovative seating options probably mean that the designer’s house is a very interesting place to have afternoon tea. The bicycle seat bench, the stool with suction cup feet, and the chairs with injured legs all seem like seats straight out of an Alice in Wonderland-like world.
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Crazy Sand Art Performance
really awesome vid. Worth the watch.! Sand Art!!
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Friday, December 25, 2009
X-Mas: Origins
A crazy Trailer from Cracked.com, hahah!!!!!
Merry Xmas to you and your Family!
X-Mas Origins: Santa Gets a Gritty Reboot -- powered by Cracked.com
Merry Xmas to you and your Family!
X-Mas Origins: Santa Gets a Gritty Reboot -- powered by Cracked.com
Thursday, December 24, 2009
Wednesday, December 23, 2009
COMBO Animation
If you've never seen this, do yourself a favor, and watch this street animation. Its about 8 minutes, but it goes by fast. This must have taken FOREVER
Tuesday, December 22, 2009
Someone Has Your Face?
Coca-Cola on Thursday launched a facial-matching Facebook application called the Coke Zero Facial Profiler.
As long as users have at least three photos of themselves in their Facebook profile, the application searches across other pictures from Facebook users that have used the app to find someone whose face matches theirs most accurately. Those that don't have three images can either upload a picture into the app from their desktop or capture a picture from their Webcam.
I had a chance to use the app this afternoon. After it is added to your profile, you can immediately direct it to find pictures in your profile. That process takes a little longer than I would have liked, but it wasn't so bad that I wanted to move on.
Coke Zero Facial Profiler
The Coke Zero Facial Profiler.
(Credit: Screenshot by Don Reisinger/CNET)
To match up my face to someone else's, I took a picture with my Web cam. After I chose the picture I wanted to use, the app asked me to drag my image to match the shadowed outline of a head. I also needed to move markers over my eyes to ensure that the application was reading my image correctly.
My only issue with Coca-Cola's facial-matching app is that it took too long to find a match. I realize that it's searching through several faces to find the right person, but the experience left me wishing that it would end sooner than it did.
After finding a match (the app said it was a 60 percent fit), I was given the option of connecting with the person I matched up with. It was a nice option, but I was unsure how that conversation would go--"So, you don't know me, but our faces are about 60 percent alike. Wanna be friends?"--so I opted against it.
Overall, Coca-Cola's app is worth trying out once or twice, even if just for a laugh. But until more people try it out, and their images are added to the database, I'm just not sure that it has the kind of lasting power so many other apps on the social network have. I would come back to it in a month or two to see if the matching can improve, though.
here's a link the facial profiler. http://www.cocacolazero.com/index.jsp#/facialprofiler/
As long as users have at least three photos of themselves in their Facebook profile, the application searches across other pictures from Facebook users that have used the app to find someone whose face matches theirs most accurately. Those that don't have three images can either upload a picture into the app from their desktop or capture a picture from their Webcam.
I had a chance to use the app this afternoon. After it is added to your profile, you can immediately direct it to find pictures in your profile. That process takes a little longer than I would have liked, but it wasn't so bad that I wanted to move on.
Coke Zero Facial Profiler
The Coke Zero Facial Profiler.
(Credit: Screenshot by Don Reisinger/CNET)
To match up my face to someone else's, I took a picture with my Web cam. After I chose the picture I wanted to use, the app asked me to drag my image to match the shadowed outline of a head. I also needed to move markers over my eyes to ensure that the application was reading my image correctly.
My only issue with Coca-Cola's facial-matching app is that it took too long to find a match. I realize that it's searching through several faces to find the right person, but the experience left me wishing that it would end sooner than it did.
After finding a match (the app said it was a 60 percent fit), I was given the option of connecting with the person I matched up with. It was a nice option, but I was unsure how that conversation would go--"So, you don't know me, but our faces are about 60 percent alike. Wanna be friends?"--so I opted against it.
Overall, Coca-Cola's app is worth trying out once or twice, even if just for a laugh. But until more people try it out, and their images are added to the database, I'm just not sure that it has the kind of lasting power so many other apps on the social network have. I would come back to it in a month or two to see if the matching can improve, though.
here's a link the facial profiler. http://www.cocacolazero.com/index.jsp#/facialprofiler/
Awful Caricatures
Funny Late Night Fun. Of a Boy Doing "Awful Caricatures"
Portrait Prank - These bloopers are hilarious
Portrait Prank - These bloopers are hilarious
Sunday, December 20, 2009
Dirty Car Art
This is one of the most interesting videos I've seen in a while. This guy makes great works of art....on his DIRTY Car! (Short Vid)
Saturday, December 19, 2009
Tokyo Man Marries Video Game Character
Tokyo, Japan (CNN) -- Nene Anegasaki is a witty, doe-eyed beauty. She looks perfectly perky in sexy skirts, doesn't pick fights and is always at one Tokyo man's beck and call -- that is why the 27-year-old decided to marry her.
The only complication: She is a videogame character in the Nintendo DS game called "Love Plus."
Still, that didn't stop Sal 9000 -- the only name the groom would give -- from marrying Nene in a ceremony witnessed live by thousands on the Web.
When asked if Nene is his dream woman, Sal replied, "Yes, she is. Her character changes to my liking as we talk and travel to different places."
Japan's Internet community has witnessed relationships and marriages to avatars, though it's typically been within the confines of the virtual world. Last month, Sal decided to be the first human-to-avatar union. Clad in a white tux, Sal married Nene in front of some friends and Web users watching the ceremony live online.
"I love this character, not a machine," said Sal, when asked about whether he can love an electronic device. "I understand 100 percent that this is a game. I understand very well that I cannot marry her physically or legally."
The courtship began in September when he started playing the game, in which players nurture a deeper relationship through game play. Sal started carrying Nene around the streets of Tokyo and taking her to Disneyland and to a beach resort in Guam.
Sal says Nene is better than a human girlfriend. "She doesn't get angry if I'm late in replying to her. Well, she gets angry, but she forgives me quickly."
Asked if he's courtesy addicted to the game, he says, "If addiction is playing this every single day, then you might call me addicted." With Nene, Sal doesn't feel the need to find a human girlfriend, he added.
Hiroshi Ashizaki, an author who writes about Internet and game addiction, doesn't think Sal 9000 is an extreme case. What is healthy about Sal is that he can communicate with people enough to do an interview on CNN and webcast a half-serious wedding, Ashizaki said.
"There are many others who can't express themselves like Sal can, and those are the cases we worry about," says Ashizaki. What's important to note, Ashizaki says, is that Sal is a representative of many of Japan's young gamers.
The only complication: She is a videogame character in the Nintendo DS game called "Love Plus."
Still, that didn't stop Sal 9000 -- the only name the groom would give -- from marrying Nene in a ceremony witnessed live by thousands on the Web.
When asked if Nene is his dream woman, Sal replied, "Yes, she is. Her character changes to my liking as we talk and travel to different places."
Japan's Internet community has witnessed relationships and marriages to avatars, though it's typically been within the confines of the virtual world. Last month, Sal decided to be the first human-to-avatar union. Clad in a white tux, Sal married Nene in front of some friends and Web users watching the ceremony live online.
Video: Man 'marries' video game
The wedding, while not legally binding, was Sal's way of expressing his devotion to his avatar girlfriend."I love this character, not a machine," said Sal, when asked about whether he can love an electronic device. "I understand 100 percent that this is a game. I understand very well that I cannot marry her physically or legally."
The courtship began in September when he started playing the game, in which players nurture a deeper relationship through game play. Sal started carrying Nene around the streets of Tokyo and taking her to Disneyland and to a beach resort in Guam.
Sal says Nene is better than a human girlfriend. "She doesn't get angry if I'm late in replying to her. Well, she gets angry, but she forgives me quickly."
Asked if he's courtesy addicted to the game, he says, "If addiction is playing this every single day, then you might call me addicted." With Nene, Sal doesn't feel the need to find a human girlfriend, he added.
Hiroshi Ashizaki, an author who writes about Internet and game addiction, doesn't think Sal 9000 is an extreme case. What is healthy about Sal is that he can communicate with people enough to do an interview on CNN and webcast a half-serious wedding, Ashizaki said.
"There are many others who can't express themselves like Sal can, and those are the cases we worry about," says Ashizaki. What's important to note, Ashizaki says, is that Sal is a representative of many of Japan's young gamers.
"Today's Japanese youth can't express their true feelings in reality. They can only do it in the virtual world," Ashizaki said. "It's the reverse of reality that they can only talk about what they feel to a friend in the virtual world."
Friday, December 18, 2009
Thursday, December 17, 2009
Balancing your Social life With Art
A friend asked me this exact question the other day.
It occurred to me that when I was 20 I was a constant shut-in. Drawing nonstop, and getting stuck in this "funk" of self pity and disgust of the world outside my computer screen. And my social life was revolved around eating my ramen noodles in front of my dog.
Then at 22, something snapped in my brain and I went the opposite direction. I was partying, chasing the opposite gender, drinking and hardly drawing whatsoever.
Then at 24. I been struggling to keep hold of this "balancing act". My goal being to have a decently banging social life while accomplishing a good workload.
I think I'm doing pretty dang well lately.
This isn't advice, this is just what I do....
--------------------------------------------
1. Never turn down any invite to anything.
2. Sleep less.
3. Never have a "girl friend", ha!
--------------------------------------
I'm compiling information on different artist experiences in this matter and if any can relate in any way, Any suggestions?
It occurred to me that when I was 20 I was a constant shut-in. Drawing nonstop, and getting stuck in this "funk" of self pity and disgust of the world outside my computer screen. And my social life was revolved around eating my ramen noodles in front of my dog.
Then at 22, something snapped in my brain and I went the opposite direction. I was partying, chasing the opposite gender, drinking and hardly drawing whatsoever.
Then at 24. I been struggling to keep hold of this "balancing act". My goal being to have a decently banging social life while accomplishing a good workload.
I think I'm doing pretty dang well lately.
This isn't advice, this is just what I do....
--------------------------------------------
1. Never turn down any invite to anything.
2. Sleep less.
3. Never have a "girl friend", ha!
--------------------------------------
I'm compiling information on different artist experiences in this matter and if any can relate in any way, Any suggestions?
Wednesday, December 16, 2009
The Da Generation
Hey guys,
From the minute I signed up on deviantart, it’s always occurred to me that people that come from less social back ground tend to be on here. (Not always, but many times) I know what you are thinking “Well duh, it’s an art site, artists are weird” No they are not, don’t make me smack you. They simply think a lot more about weird things.
Art attracts abstract thinkers. And the “DA” tends to attract the young artistic thinkers of this generation. Sounds like a TV add, but true. It also attracts a lot of 10 year old kids posting their stick figures. (crappy stick figures, not stylish ones that my friend kitty posts)
This revolution I’ve noticed has lead to something that really hasn’t been around before.
“What is thanking about Omegaman20?”
I’m talking about the mass level of socializing and selling of yourself you do. Truth is that it’s always been around, but never to this level. In the pre-internet era, people didn’t have an outlet, and were too afraid to show their art. Hell, I know a girl that kept her art under her bed and showed absolutely no one! I honestly feel that sites like the DA have pushed these people to get out of the closet artistically. Art is meant to be seen and enjoyed by the viewer, regardless of skill set.
With myspace, facebook, youtube, iphones, twitter, and now deviantart; we are coming out from our lonely places. We are constantly socializing via internet. The DA has really let us put our stuff out there and really connects with others like no other group of artists. (Some of you guys live on the other side of the planet.)
I know people think that being online can basically “guarding you” from reality. That can be true to an extent, but I think it’s a step. It’s a step to learning about how to interact. Some people never even make it to that first step.
For example, guys at my old art school were some of the most talented guys I had ever seen, but they couldn’t talk to anyone. Like nada! They stuck themselves in a hole and never crawled out, not even online. This produced great art, but seriously creepy minds. These guys should have been working LONG ago. But they just stayed in their bubble. It’s been five years, and some of them are still there NOW!! In fact one of the best artists I ever seen has been working at Starbucks for 2 years. WTF? No one taught them how to sell themselves. And to do that, you have to socialize or at least know how to.
Good art means nothing, if you can’t sell yourself.
Get out of your bubble now! If I could reach through the computer now and kick your @$$ into doing it, I would. But I can’t.
-OM20
Monday, December 14, 2009
4 Rules To Be a Better Artist
Here's a few things I wish I had the mindset to do when I started. For me personally, I feel I'm 3 years behind where I should be, because of personal things.
Here's a few Fast thoughts. I want to write a more extensive paper on this later, but this is good for now.
4 Things you need to do to never stop growing as an artist.
1)Have No Ego
Having an Ego is probably the biggest thing I've seen hinder people's progress. Having an ego gives you a warped view on your own works. As an artist, you need to knit-pick every thing you do. Don't over obsess, but take a realistic,objective view on where it is you are. Look for your weaknesses and attack them systematically. Every person I've seen that's studied outside a school system, and found moderate success has had an ego.(usually the older generation) And for that they'll never get better. In their minds they have "already arrived." A closed minded way of thinking.
2)Practice Accordingly
This one is obvious. Practice, like crazy. Everyone has a different way of going about it. I'd schedule your practices. Really hit it hard for a few days, then take a day break. Or something to that extent. You'd be surprised what a break can do. But only take a break, if you feel you've worked hard enough to earn one.
3)Don't Be too Hard on Yourself
The other side of the spectrum that I see a lot, is when people think they just plain suck. Most of the time, they don't. Acknowledge what you are doing correctly and attack what you think is weak. (ex.if your cant draw hands and feet, start practicing them alot)
4)Seek Out Others Better then Yourself
This one kind of goes with the ego thing. Seek out other people that are on the same road you are, but a little bit further.(or way further) Talk their heads off. Ask them what their mind set is. If you can't speak with them try and look at their art, and figure out what process they might have used. This to me, is one of the best shortcuts. Getting input from someone who's been through the trial an error.
Just some quick thoughts.
-om20
Here's a few Fast thoughts. I want to write a more extensive paper on this later, but this is good for now.
4 Things you need to do to never stop growing as an artist.
1)Have No Ego
Having an Ego is probably the biggest thing I've seen hinder people's progress. Having an ego gives you a warped view on your own works. As an artist, you need to knit-pick every thing you do. Don't over obsess, but take a realistic,objective view on where it is you are. Look for your weaknesses and attack them systematically. Every person I've seen that's studied outside a school system, and found moderate success has had an ego.(usually the older generation) And for that they'll never get better. In their minds they have "already arrived." A closed minded way of thinking.
2)Practice Accordingly
This one is obvious. Practice, like crazy. Everyone has a different way of going about it. I'd schedule your practices. Really hit it hard for a few days, then take a day break. Or something to that extent. You'd be surprised what a break can do. But only take a break, if you feel you've worked hard enough to earn one.
3)Don't Be too Hard on Yourself
The other side of the spectrum that I see a lot, is when people think they just plain suck. Most of the time, they don't. Acknowledge what you are doing correctly and attack what you think is weak. (ex.if your cant draw hands and feet, start practicing them alot)
4)Seek Out Others Better then Yourself
This one kind of goes with the ego thing. Seek out other people that are on the same road you are, but a little bit further.(or way further) Talk their heads off. Ask them what their mind set is. If you can't speak with them try and look at their art, and figure out what process they might have used. This to me, is one of the best shortcuts. Getting input from someone who's been through the trial an error.
Just some quick thoughts.
-om20
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